Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts

Monday, April 2, 2012

Super Mario Bros. on Wii

I mentioned in a previous post that we recently got a Nintendo Wii. We bought the Wii to play the "Just Dance" series of games - not the type of games I would enjoy but I have to admit they are fun, and a workout to boot.

The Wii came bundled with "New Super Mario Bros. Wii," which is a heck of a mouthful. [Why they felt the need to put "New" in the title is beyond me.] At first I wasn't looking forward to this game at all. My reservations about this game were based upon the controller. To play the game you must use the Wii remote held sideways, you cannot use the Wii classic controller. To me the Wii remote is best described as "brick shaped." It does not look like a comfortable controller in the least. As such, I had no interest in playing the game.



As it turns out, I'm glad our console came bundled with this game because otherwise I would have never played it. This game is easily one of the best games of all times. I grew up in the 8-bit and 16-bit video game era. This is a time when the 2-D "platform" genre of games, like Mario and Sonic, were king. I personally feel that Super Mario Bros. 3 on the NES and Super Mario World on the SNES are probably the 2 best games of all time. Well this game takes everything that's awesome about those games and improves upon it. It is a true 2-D platform game, but the entire environment is rendered in 3-D. The graphics and animations are very fluid and sharp. And I have to say, for being a low-resolution system (640 x 480) the graphics are very sharp and clear.

I think one of the things I love about this game is the level of effort and thought that went into its production. One of the great things about this game (as well as SMB3 and SMW) is almost every level has something new, something you don't see on any other level. For example, one level has these giant caterpillars that you can jump on the backs of. No other level has these. So they programmed these caterpillars for one and only one level. I don't know how many levels there are, but it's a lot. So there's a lot of variety.

Now I'm not saying this game is perfect. I still feel like the controller could be better. The Wii remote held sideways is a lot better than I was expecting, but it's far from perfect. Probably my biggest gripe with this game is a feature found in Super Mario World. You could kick turtle shells straight up to knock out flying enemies or open high up question mark boxes. But alas this feature was not added to this game. But it's a small complaint given how great this game is.

In short; if you own a Wii and you don't own this game, you owe it to yourself to buy it. Especially if you are a fan of retro platforming games. If you don't own a Wii, I would argue this one game is good enough to justify buying a Wii! That's how much fun it is!

Thursday, January 19, 2012

Nintendo, are you kidding me?

So last week we bought a Nintendo Wii, the first new video game console I've purchased in over 20 years. I knew beforehand that the Wii does not have HDMI since the Wii doesn't even have HD graphics. But what shocked the heck out of me was the fact that the Wii comes standard with a composite video connector. Are you joking Nintendo!?! Manufactures want their console to look the best right, so why use such an old outdated connector?

Let me put this into perspective. In 1985 here in the US (1983 in Japan) the Nintendo Entertainment System was released, and that system used composite video. A full 27 years later the Nintendo Wii still uses the same composite video. Seriously, is Nintendo aware that technology has progressed in that time? I've already purchased a component video cable and the difference is very noticeable. Nintendo should include the component cable standard and anyone with an old TV should have to buy the composite cable.

Nintendo, let me make this real easy for you: